Jazzy music by Randy Newman opens Monsters, Inc., the fourth computer animated film by Pixar Animation Studios, directed by Pete Docter, with other regular power players backing the production; including co-director Lee Unkrich, producer John Lasseter and writer Andrew Stanton. Because of this creative force, incredibly imaginative, humorous ideas are realized in an entirely unique story. The computer animation is superb, with textures, lighting, movement, and character designs that remain amusing even as technology improves. During the climax in the door storage room, an impossibly vast, expansive collection of portals transported via a rollercoaster system of metal beams, audiences are given a particularly impressive visual marriage of environment construction and action/adventure.
The role reversals are perhaps the most intriguing part of Monsters, Inc., putting viewers on the side of the boogeyman that hides in the closet. Although the monsters are the protagonists, they’re just as scared of children as the children are of them, they have to figure out how to communicate with the “alien” infant, learn that they’re not as dangerous as they seem, explain their job as if it’s only natural for monsters to scare people, and in the end, learn to love a member from the other side. The themes of friendship and teamwork are always in the forefront. With Monsters, Inc., Pixar has substituted their usual highly emotional material with adventure and humor (most noticeably by exploiting Billy Crystal’s comedian background in the scripting), which makes the film fun and entertaining, but not nearly as powerful as their later works. It is, however, an accomplished stepping stone to a repertoire of computer animated features that rivals the quality of live action filmmaking from the same year, as well as setting the standards for which all other animations attempt to reach.
- Mike Massie