Even after the passage of just over twenty years, “Beauty and the Beast” remains one of the best animated films Disney has ever made. I knew this even before attending this rerelease, which, following the tremendous success of “The Lion King 3D” last fall, has been given the 3D treatment. But there was something about seeing it once again on the big screen that brought it home for me. Perhaps it was looking at the picture in a format larger than a television set for the first time in years. Or perhaps it was hearing the music emanating from a source other than my TV speakers or a set of earphones. Whatever the case, I watched the film as transfixed as I was when I first saw it as an eight-year-old boy in 1991. I then left with the satisfying knowledge that it hasn’t aged a day; like Disney perennials such as “Snow White and the Seven Dwarfs” and “Pinocchio,” it’s a film you can grow old with.
When I saw “The Lion King” back in September, I found myself in torn between two very different reactions. On the one hand, I appreciated reliving the story, becoming reacquainted with the characters, and once again experiencing the music and the animation. On the other hand, I was quite disappointed by the 3D conversion, which seemed to me the only reason the film was rereleased at all. When I learned of “Beauty and the Beast 3D,” I was wary, for I didn’t want a marketing ploy to diminish the power of its hand-drawn animation, the kind no computer could come close to achieving. Thankfully, my fears were put to rest. The technicians responsible for the conversion have seen to it that the process was immersive rather than gimmicky. It helped that I saw the film in a theater equipped with digital projectors that allow for bright, clean pictures.
Having said that, the 3D is unique, for it has been applied to images that began life as two-dimensional cels. This is obviously different from modern-day computer animated films, where objects are intentionally rendered to exhibit depth, even when projected in 2D. One of Walt Disney’s innovative touches on “Snow White” was the use of the multiplane camera system, in which drawings were layered one on top of the other and then moved separately towards or away from a camera mounted above them. The drawings in front would move faster than the ones in back, ensuring the illusion of depth. The opening shot of “Beauty and the Beast,” which used the multiplane system, is a slow zoom towards the Beast’s castle through tree branches and over a forest; because of the 3D conversion, each layer of drawings takes on the appearance of a theater flat, or a piece of plywood onto which scenery was painted for use live stage productions. This results in an uncanny storybook quality appropriate for the film. |
I don't think Id pay to see this in 3D. I just bought it like a couple of months ago on Blu-ray. It probably couldn't look nicer than that especially on my 60 inch tv.